________________________________________________________________

Run Header: Complete YList Version try 5: time improvement> not all moves are calculated. Some are eleminated because they cannot be the maximum of the iteration

Run start:        22.01.2010 18:24:13
Input Data from:  dataset57.txt
Iteration limit:  500
NI iter. limit:   50000

# of Customers  :100
# of Locations  :50
Ex.Facilities   :3
Total budget    :25000
Terror. attacks :2

Penalty Weight : 0,5
Update Policy  : 4-3 of last 10
pw inc. step   : 0,05

Coverage Ratio :0,1494
Average f[i]   :4820
Average g[i,j] :1934,04255319149
Total demand   :5320
________________________________________________________________

## ITERATION 0 #######################


> Neighbours evaluated; 50
> Selected Move:	1230	1	-1	3	5500


> New Y[]: 
	
	 2  3  4  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0    >new incumb.: 1230


> New S[]: 
	
	 0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 1 #######################


> Neighbours evaluated; 107
> Selected Move:	1880	1	-1	4	11500


> New Y[]: 
	
	 2  3  4  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0    >new incumb.: 1880


> New S[]: 
	
	 0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 2 #######################


> Neighbours evaluated; 106
> Selected Move:	2420	1	-1	15	15500


> New Y[]: 
	
	 2  3  4  1  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0    >new incumb.: 2420


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 3 #######################


> Neighbours evaluated; 65
> Selected Move:	2910	1	-1	21	20500


> New Y[]: 
	
	 2  3  4  1  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0    >new incumb.: 2910


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 4 #######################


> Neighbours evaluated; 96
> Selected Move:	3350	1	-1	22	24500


> New Y[]: 
	
	 2  3  4  1  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0    >new incumb.: 3350


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 5 #######################


> Neighbours evaluated; 60
> Selected Move:	3440	3	3	28	24000


> New Y[]: 
	
	 2  3  4  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0    >new incumb.: 3440


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 6 #######################


> Neighbours evaluated; 104
> Selected Move:	3580	3	4	41	22500


> New Y[]: 
	
	 2  3  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0    >new incumb.: 3580


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 7 #######################


> Neighbours evaluated; 90
> Selected Move:	3760	3	2	43	24200


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  4  0  0  0  0  0  0    >new incumb.: 3760


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 8 #######################


> Neighbours evaluated; 73
> Selected Move:	3760	4	43	15	24500


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  0  0  0  0  0  0  0  4  0  0  0  0  0  1  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 9 #######################


> Neighbours evaluated; 58
> Selected Move:	3760	4	15	21	23300


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  4  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 10 #######################


> Neighbours evaluated; 60
> Selected Move:	3840	3	1	27	25000


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  4  1  0  0  0  0  3  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0    >new incumb.: 3840


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 11 #######################


> Neighbours evaluated; 57
> Selected Move:	3840	4	21	28	24800


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  1  0  0  0  0  3  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 12 #######################


> Neighbours evaluated; 56
> Selected Move:	3860	3	27	40	25000


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  1  0  0  0  0  0  4  0  0  0  0  0  0  0  0  0  0  0  3  1  0  1  0  0  0  0  0  0    >new incumb.: 3860


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 13 #######################


> Neighbours evaluated; 60
> Selected Move:	3860	4	28	40	24900


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  1  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  4  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 14 #######################


> Neighbours evaluated; 82
> Selected Move:	3860	4	28	21	24700


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  3  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  4  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 15 #######################


> Neighbours evaluated; 115
> Selected Move:	3915	1	-1	27	28700


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  3  1  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  4  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 16 #######################


> Neighbours evaluated; 93
> Selected Move:	4400	1	-1	39	34200


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  3  1  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  1  4  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 17 #######################


> Neighbours evaluated; 96
> Selected Move:	5360	1	-1	31	40200


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  3  1  0  0  0  0  1  1  0  0  1  0  0  0  0  0  0  0  1  4  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 18 #######################


> Neighbours evaluated; 55
> Selected Move:	6830	1	-1	10	46700


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  3  1  0  0  0  0  1  1  0  0  1  0  0  0  0  0  0  0  1  4  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,15

## ITERATION 19 #######################


> Neighbours evaluated; 56
> Selected Move:	8960	1	-1	33	53200


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  3  1  0  0  0  0  1  1  0  0  1  0  1  0  0  0  0  0  1  4  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 20 #######################


> Neighbours evaluated; 51
> Selected Move:	8280	1	-1	9	59700


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  1  1  0  0  0  0  1  0  0  0  0  0  3  1  0  0  0  0  1  1  0  0  1  0  1  0  0  0  0  0  1  4  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 21 #######################


> Neighbours evaluated; 68
> Selected Move:	6895	1	-1	30	64700


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  1  1  0  0  0  0  1  0  0  0  0  0  3  1  0  0  0  0  1  1  0  1  1  0  1  0  0  0  0  0  1  4  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 22 #######################


> Neighbours evaluated; 308
> Selected Move:	4990	1	-1	44	69200


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  1  1  0  0  0  0  1  0  0  0  0  0  3  1  0  0  0  0  1  1  0  1  1  0  1  0  0  0  0  0  1  4  1  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 23 #######################


> Neighbours evaluated; 116
> Selected Move:	3085	2	9	-1	62700


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  3  1  0  0  0  0  1  1  0  1  1  0  1  0  0  0  0  0  1  4  1  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 24 #######################


> Neighbours evaluated; 31
> Selected Move:	1790	2	10	-1	56200


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  3  1  0  0  0  0  1  1  0  1  1  0  1  0  0  0  0  0  1  4  1  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 25 #######################


> Neighbours evaluated; 12
> Selected Move:	1135	2	33	-1	49700


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  3  1  0  0  0  0  1  1  0  1  1  0  0  0  0  0  0  0  1  4  1  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 26 #######################


> Neighbours evaluated; 27
> Selected Move:	980	2	31	-1	43700


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  3  1  0  0  0  0  1  1  0  1  0  0  0  0  0  0  0  0  1  4  1  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 27 #######################


> Neighbours evaluated; 15
> Selected Move:	1210	2	39	-1	38200


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  3  1  0  0  0  0  1  1  0  1  0  0  0  0  0  0  0  0  0  4  1  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 28 #######################


> Neighbours evaluated; 13
> Selected Move:	1860	2	30	-1	33200


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  3  1  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  4  1  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 29 #######################


> Neighbours evaluated; 11
> Selected Move:	2920	2	28	-1	28200


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  3  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  4  1  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 30 #######################


> Neighbours evaluated; 13
> Selected Move:	3790	2	44	-1	23700


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  3  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  4  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 31 #######################


> Neighbours evaluated; 60
> Selected Move:	3845	3	0	25	25300


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  3  1  0  0  2  0  1  0  0  0  0  0  0  0  0  0  0  0  0  4  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 32 #######################


> Neighbours evaluated; 57
> Selected Move:	3840	3	41	47	24800


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  3  1  0  0  2  0  1  0  0  0  0  0  0  0  0  0  0  0  0  4  0  0  1  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 33 #######################


> Neighbours evaluated; 96
> Selected Move:	3870	3	21	41	24800


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  2  0  1  0  0  0  0  0  0  0  0  0  0  0  0  4  3  0  1  0  0  0  1  0  0    >new incumb.: 3870


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 34 #######################


> Neighbours evaluated; 155
> Selected Move:	3850	3	47	24	24800


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  1  2  0  1  0  0  0  0  0  0  0  0  0  0  0  0  4  3  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 35 #######################


> Neighbours evaluated; 49
> Selected Move:	3850	3	15	8	24800


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  2  0  1  0  0  0  0  0  0  0  0  0  0  0  0  4  3  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,7

## ITERATION 36 #######################


> Neighbours evaluated; 65
> Selected Move:	3830	3	41	38	24800


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  2  0  1  0  0  0  0  0  0  0  0  0  0  3  0  4  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 37 #######################


> Neighbours evaluated; 69
> Selected Move:	3850	3	8	15	24800


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  1  2  0  1  0  0  0  0  0  0  0  0  0  0  3  0  4  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 38 #######################


> Neighbours evaluated; 69
> Selected Move:	3850	3	24	48	24800


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  2  0  1  0  0  0  0  0  0  0  0  0  0  3  0  4  0  0  1  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 39 #######################


> Neighbours evaluated; 131
> Selected Move:	3840	3	38	41	24800


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  2  0  1  0  0  0  0  0  0  0  0  0  0  0  0  4  3  0  1  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 40 #######################


> Neighbours evaluated; 168
> Selected Move:	3880	3	43	46	24800


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  2  0  1  0  0  0  0  0  0  0  0  0  0  0  0  4  3  0  0  0  0  1  0  1  0    >new incumb.: 3880


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 41 #######################


> Neighbours evaluated; 171
> Selected Move:	3835	4	41	22	25100


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  3  0  0  2  0  1  0  0  0  0  0  0  0  0  0  0  0  0  4  1  0  0  0  0  1  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 42 #######################


> Neighbours evaluated; 167
> Selected Move:	3800	3	46	43	25100


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  3  0  0  2  0  1  0  0  0  0  0  0  0  0  0  0  0  0  4  1  0  1  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 43 #######################


> Neighbours evaluated; 190
> Selected Move:	3840	3	41	47	24600


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  3  0  0  2  0  1  0  0  0  0  0  0  0  0  0  0  0  0  4  0  0  1  0  0  0  1  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 44 #######################


> Neighbours evaluated; 134
> Selected Move:	3840	4	22	27	24800


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  2  0  3  0  0  0  0  0  0  0  0  0  0  0  0  4  0  0  1  0  0  0  1  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 45 #######################


> Neighbours evaluated; 133
> Selected Move:	3840	4	27	47	24700


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  2  0  1  0  0  0  0  0  0  0  0  0  0  0  0  4  0  0  1  0  0  0  3  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 46 #######################


> Neighbours evaluated; 191
> Selected Move:	3830	3	47	28	25000


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  2  0  1  3  0  0  0  0  0  0  0  0  0  0  0  4  0  0  1  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 47 #######################


> Neighbours evaluated; 100
> Selected Move:	3815	4	28	40	25100


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  2  0  1  4  0  0  0  0  0  0  0  0  0  0  0  3  0  0  1  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 48 #######################


> Neighbours evaluated; 143
> Selected Move:	3820	3	48	41	25600


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  2  0  1  4  0  0  0  0  0  0  0  0  0  0  0  3  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 49 #######################


> Neighbours evaluated; 93
> Selected Move:	3940	3	28	21	25800


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  4  1  0  0  2  0  1  0  0  0  0  0  0  0  0  0  0  0  0  3  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 50 #######################


> Neighbours evaluated; 104
> Selected Move:	3880	3	25	28	26100


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  4  1  0  0  0  0  1  2  0  0  0  0  0  0  0  0  0  0  0  3  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 51 #######################


> Neighbours evaluated; 58
> Selected Move:	3900	4	21	40	25600


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  3  1  0  0  0  0  1  2  0  0  0  0  0  0  0  0  0  0  0  4  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 52 #######################


> Neighbours evaluated; 61
> Selected Move:	3910	4	28	40	25400


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  3  1  0  0  0  0  1  4  0  0  0  0  0  0  0  0  0  0  0  2  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 53 #######################


> Neighbours evaluated; 72
> Selected Move:	3900	3	28	2	23800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  3  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  2  1  0  1  0  0  0  0  0  0    >new incumb.: 3900


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 54 #######################


> Neighbours evaluated; 87
> Selected Move:	3900	4	21	22	24600


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  2  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 55 #######################


> Neighbours evaluated; 61
> Selected Move:	3900	4	22	27	24800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  1  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  2  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 56 #######################


> Neighbours evaluated; 53
> Selected Move:	3900	4	27	41	24300


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  2  3  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 57 #######################


> Neighbours evaluated; 74
> Selected Move:	3900	3	21	30	24300


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  2  3  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 58 #######################


> Neighbours evaluated; 50
> Selected Move:	3900	4	41	22	24600


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  3  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  2  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 59 #######################


> Neighbours evaluated; 48
> Selected Move:	3900	4	22	27	24800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 60 #######################


> Neighbours evaluated; 45
> Selected Move:	3900	4	27	30	24300


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  0  0  3  0  0  0  0  0  0  0  0  0  2  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 61 #######################


> Neighbours evaluated; 52
> Selected Move:	3900	4	30	40	24800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  0  0  2  0  0  0  0  0  0  0  0  0  3  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 62 #######################


> Neighbours evaluated; 48
> Selected Move:	3900	3	30	21	24900


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  2  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  3  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 63 #######################


> Neighbours evaluated; 60
> Selected Move:	3875	4	21	15	25100


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  1  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  3  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 64 #######################


> Neighbours evaluated; 69
> Selected Move:	3880	3	21	30	25100


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  1  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  3  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 65 #######################


> Neighbours evaluated; 56
> Selected Move:	3870	4	15	41	25200


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  3  2  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 66 #######################


> Neighbours evaluated; 77
> Selected Move:	3880	3	30	21	25200


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  3  2  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 67 #######################


> Neighbours evaluated; 117
> Selected Move:	3945	1	-1	39	30700


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  3  2  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 68 #######################


> Neighbours evaluated; 61
> Selected Move:	3770	4	2	39	27100


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  4  3  2  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 69 #######################


> Neighbours evaluated; 36
> Selected Move:	3800	4	40	41	26200


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  4  2  3  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 70 #######################


> Neighbours evaluated; 34
> Selected Move:	3840	4	41	21	25700


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  3  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  4  2  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 71 #######################


> Neighbours evaluated; 68
> Selected Move:	3755	4	39	40	25900


> New Y[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  3  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  2  4  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 72 #######################


> Neighbours evaluated; 66
> Selected Move:	3840	3	40	2	24400


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  3  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  2  0  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 73 #######################


> Neighbours evaluated; 49
> Selected Move:	3865	3	21	23	25100


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  3  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  2  0  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 74 #######################


> Neighbours evaluated; 38
> Selected Move:	3900	4	23	22	24700


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  3  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  2  0  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 75 #######################


> Neighbours evaluated; 45
> Selected Move:	3900	4	22	27	24900


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  1  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  2  0  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 76 #######################


> Neighbours evaluated; 44
> Selected Move:	3900	4	27	41	24400


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  2  0  3  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 77 #######################


> Neighbours evaluated; 58
> Selected Move:	3845	4	39	41	25100


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  3  0  2  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 78 #######################


> Neighbours evaluated; 37
> Selected Move:	3900	4	41	15	25000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  1  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  3  0  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 79 #######################


> Neighbours evaluated; 46
> Selected Move:	3835	4	15	23	25100


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  2  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  3  0  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,7

## ITERATION 80 #######################


> Neighbours evaluated; 61
> Selected Move:	3830	3	23	28	24700


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  2  0  0  0  0  0  0  0  0  0  0  3  0  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 81 #######################


> Neighbours evaluated; 50
> Selected Move:	3830	4	28	39	24600


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  3  0  0  0  0  0  0  0  0  0  0  2  0  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 82 #######################


> Neighbours evaluated; 52
> Selected Move:	3840	3	28	30	24900


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  0  0  3  0  0  0  0  0  0  0  0  2  0  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 83 #######################


> Neighbours evaluated; 40
> Selected Move:	3860	3	39	38	24900


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  0  0  3  0  0  0  0  0  0  0  2  0  0  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 84 #######################


> Neighbours evaluated; 52
> Selected Move:	3890	3	30	44	24200


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  2  0  0  1  0  1  3  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 85 #######################


> Neighbours evaluated; 143
> Selected Move:	3890	4	38	15	24700


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  1  3  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 86 #######################


> Neighbours evaluated; 116
> Selected Move:	3890	4	15	41	24800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  2  0  1  3  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 87 #######################


> Neighbours evaluated; 108
> Selected Move:	3890	4	41	44	24400


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  3  0  1  2  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 88 #######################


> Neighbours evaluated; 139
> Selected Move:	3890	4	41	22	24700


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  1  2  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 89 #######################


> Neighbours evaluated; 132
> Selected Move:	3890	4	22	27	24900


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  1  2  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 90 #######################


> Neighbours evaluated; 134
> Selected Move:	3890	4	27	38	23900


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  3  0  0  1  0  1  2  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 91 #######################


> Neighbours evaluated; 209
> Selected Move:	3890	4	44	15	24400


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  3  0  0  1  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 92 #######################


> Neighbours evaluated; 212
> Selected Move:	3890	4	15	22	24900


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  2  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  3  0  0  1  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 93 #######################


> Neighbours evaluated; 250
> Selected Move:	3955	1	-1	46	28900


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  2  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  3  0  0  1  0  1  1  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 94 #######################


> Neighbours evaluated; 395
> Selected Move:	4420	1	-1	30	33900


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  2  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  0  0  1  0  1  1  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 95 #######################


> Neighbours evaluated; 327
> Selected Move:	5410	1	-1	39	39400


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  2  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  0  1  1  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 96 #######################


> Neighbours evaluated; 202
> Selected Move:	6840	1	-1	10	45900


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  2  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  0  1  1  0  1  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,15

## ITERATION 97 #######################


> Neighbours evaluated; 212
> Selected Move:	8900	1	-1	42	52400


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  2  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 98 #######################


> Neighbours evaluated; 276
> Selected Move:	8210	1	-1	19	58900


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  1  0  0  2  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 99 #######################


> Neighbours evaluated; 469
> Selected Move:	6910	1	-1	3	64400


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  1  0  0  2  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  1  1  1  1  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 100 #######################


> Neighbours evaluated; 528
> Selected Move:	5040	3	39	17	64400


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  1  0  0  2  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  0  0  1  1  1  1  0  1  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 101 #######################


> Neighbours evaluated; 185
> Selected Move:	3285	2	10	-1	57900


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  1  0  0  2  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  0  0  1  1  1  1  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 102 #######################


> Neighbours evaluated; 30
> Selected Move:	2160	2	42	-1	51400


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  1  0  0  2  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  0  0  1  0  1  1  0  1  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 103 #######################


> Neighbours evaluated; 18
> Selected Move:	1675	2	19	-1	44900


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  2  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  0  0  1  0  1  1  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 104 #######################


> Neighbours evaluated; 39
> Selected Move:	1660	2	17	-1	39400


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  2  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  0  0  1  0  1  1  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 105 #######################


> Neighbours evaluated; 19
> Selected Move:	1970	2	30	-1	34400


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  2  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  3  0  0  1  0  1  1  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 106 #######################


> Neighbours evaluated; 16
> Selected Move:	2530	2	41	-1	29900


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  2  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  1  1  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 107 #######################


> Neighbours evaluated; 13
> Selected Move:	3760	2	3	-1	24400


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  2  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  1  1  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 108 #######################


> Neighbours evaluated; 147
> Selected Move:	3810	3	44	41	24400


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  2  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  3  0  0  1  0  1  0  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 109 #######################


> Neighbours evaluated; 157
> Selected Move:	3830	3	22	30	24600


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  2  0  0  0  0  0  0  0  3  0  0  1  0  1  0  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 110 #######################


> Neighbours evaluated; 122
> Selected Move:	3860	3	46	22	24600


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  0  0  2  0  0  0  0  0  0  0  3  0  0  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 111 #######################


> Neighbours evaluated; 54
> Selected Move:	3860	4	30	15	24900


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  1  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  0  0  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 112 #######################


> Neighbours evaluated; 41
> Selected Move:	3860	4	15	41	25000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  0  0  2  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 113 #######################


> Neighbours evaluated; 38
> Selected Move:	3890	3	30	44	24500


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  3  0  0  2  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 114 #######################


> Neighbours evaluated; 120
> Selected Move:	3890	4	38	41	24400


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  2  0  0  3  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 115 #######################


> Neighbours evaluated; 128
> Selected Move:	3890	4	38	15	24900


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  3  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 116 #######################


> Neighbours evaluated; 122
> Selected Move:	3850	3	15	10	24800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  3  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 117 #######################


> Neighbours evaluated; 105
> Selected Move:	3850	4	41	38	24300


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  3  0  0  1  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 118 #######################


> Neighbours evaluated; 140
> Selected Move:	3860	3	44	30	24800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  0  0  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 119 #######################


> Neighbours evaluated; 64
> Selected Move:	3870	3	38	40	25000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  3  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 120 #######################


> Neighbours evaluated; 63
> Selected Move:	3870	4	10	40	24900


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  2  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 121 #######################


> Neighbours evaluated; 98
> Selected Move:	3890	3	40	25	24900


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  1  0  0  2  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 122 #######################


> Neighbours evaluated; 86
> Selected Move:	3870	4	25	30	25200


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  1  0  0  2  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 123 #######################


> Neighbours evaluated; 98
> Selected Move:	3890	4	10	30	24800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  1  0  0  3  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 124 #######################


> Neighbours evaluated; 143
> Selected Move:	4160	1	-1	39	30300


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  1  0  0  3  0  0  0  0  0  0  0  0  1  0  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 125 #######################


> Neighbours evaluated; 86
> Selected Move:	4960	1	-1	40	36800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  1  0  0  3  0  0  0  0  0  0  0  0  1  1  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 126 #######################


> Neighbours evaluated; 58
> Selected Move:	6330	1	-1	7	42800


> New Y[]: 
	
	 0  0  4  0  0  0  0  1  0  0  2  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  1  0  0  3  0  0  0  0  0  0  0  0  1  1  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,15

## ITERATION 127 #######################


> Neighbours evaluated; 43
> Selected Move:	8375	1	-1	35	49300


> New Y[]: 
	
	 0  0  4  0  0  0  0  1  0  0  2  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  1  0  0  3  0  0  0  0  1  0  0  0  1  1  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 128 #######################


> Neighbours evaluated; 42
> Selected Move:	7910	1	-1	19	55800


> New Y[]: 
	
	 0  0  4  0  0  0  0  1  0  0  2  0  0  0  0  0  0  0  0  1  0  0  1  0  0  1  0  1  0  0  3  0  0  0  0  1  0  0  0  1  1  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 129 #######################


> Neighbours evaluated; 78
> Selected Move:	6765	1	-1	17	61300


> New Y[]: 
	
	 0  0  4  0  0  0  0  1  0  0  2  0  0  0  0  0  0  1  0  1  0  0  1  0  0  1  0  1  0  0  3  0  0  0  0  1  0  0  0  1  1  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 130 #######################


> Neighbours evaluated; 186
> Selected Move:	4990	1	-1	44	65800


> New Y[]: 
	
	 0  0  4  0  0  0  0  1  0  0  2  0  0  0  0  0  0  1  0  1  0  0  1  0  0  1  0  1  0  0  3  0  0  0  0  1  0  0  0  1  1  1  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 131 #######################


> Neighbours evaluated; 346
> Selected Move:	3205	2	19	-1	59300


> New Y[]: 
	
	 0  0  4  0  0  0  0  1  0  0  2  0  0  0  0  0  0  1  0  0  0  0  1  0  0  1  0  1  0  0  3  0  0  0  0  1  0  0  0  1  1  1  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 132 #######################


> Neighbours evaluated; 176
> Selected Move:	2030	2	40	-1	52800


> New Y[]: 
	
	 0  0  4  0  0  0  0  1  0  0  2  0  0  0  0  0  0  1  0  0  0  0  1  0  0  1  0  1  0  0  3  0  0  0  0  1  0  0  0  1  0  1  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 133 #######################


> Neighbours evaluated; 70
> Selected Move:	1435	2	35	-1	46300


> New Y[]: 
	
	 0  0  4  0  0  0  0  1  0  0  2  0  0  0  0  0  0  1  0  0  0  0  1  0  0  1  0  1  0  0  3  0  0  0  0  0  0  0  0  1  0  1  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 134 #######################


> Neighbours evaluated; 42
> Selected Move:	1410	2	7	-1	40300


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  2  0  0  0  0  0  0  1  0  0  0  0  1  0  0  1  0  1  0  0  3  0  0  0  0  0  0  0  0  1  0  1  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 135 #######################


> Neighbours evaluated; 34
> Selected Move:	1890	2	17	-1	34800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  1  0  0  3  0  0  0  0  0  0  0  0  1  0  1  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 136 #######################


> Neighbours evaluated; 12
> Selected Move:	2780	2	39	-1	29300


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  1  0  0  3  0  0  0  0  0  0  0  0  0  0  1  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 137 #######################


> Neighbours evaluated; 12
> Selected Move:	3850	2	25	-1	24800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  3  0  0  0  0  0  0  0  0  0  0  1  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 138 #######################


> Neighbours evaluated; 122
> Selected Move:	3870	3	10	40	24800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  3  0  0  0  0  0  0  0  0  0  2  1  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 139 #######################


> Neighbours evaluated; 136
> Selected Move:	3870	4	30	41	24800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  2  3  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 140 #######################


> Neighbours evaluated; 120
> Selected Move:	3870	4	41	44	24600


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  2  1  0  1  3  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 141 #######################


> Neighbours evaluated; 137
> Selected Move:	3860	3	43	46	24600


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  2  1  0  0  3  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 142 #######################


> Neighbours evaluated; 125
> Selected Move:	3900	3	40	28	24900


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  2  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  3  0  1  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 143 #######################


> Neighbours evaluated; 99
> Selected Move:	3900	3	27	8	24900


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  2  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  3  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 144 #######################


> Neighbours evaluated; 86
> Selected Move:	3850	4	28	44	25100


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  3  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  2  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 145 #######################


> Neighbours evaluated; 74
> Selected Move:	3855	3	8	27	25100


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  3  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  2  0  1  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 146 #######################


> Neighbours evaluated; 114
> Selected Move:	3890	3	44	40	25000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  3  0  1  0  0  0  0  0  0  0  0  0  2  1  0  0  0  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 147 #######################


> Neighbours evaluated; 74
> Selected Move:	3880	3	46	24	25000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  1  3  0  1  0  0  0  0  0  0  0  0  0  2  1  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 148 #######################


> Neighbours evaluated; 51
> Selected Move:	3820	3	24	15	25000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  3  0  1  0  0  0  0  0  0  0  0  0  2  1  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 149 #######################


> Neighbours evaluated; 29
> Selected Move:	3870	3	28	46	24800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  2  1  0  0  0  0  3  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 150 #######################


> Neighbours evaluated; 65
> Selected Move:	3870	4	46	22	24600


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  3  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  2  1  0  0  0  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 151 #######################


> Neighbours evaluated; 76
> Selected Move:	3870	4	22	27	24800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  3  0  0  1  0  0  0  0  0  0  0  0  0  2  1  0  0  0  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 152 #######################


> Neighbours evaluated; 83
> Selected Move:	3870	4	27	30	24300


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  0  0  3  0  0  0  0  0  0  0  0  0  2  1  0  0  0  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 153 #######################


> Neighbours evaluated; 112
> Selected Move:	3935	1	-1	38	29300


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  0  0  3  0  0  0  0  0  0  0  1  0  2  1  0  0  0  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 154 #######################


> Neighbours evaluated; 134
> Selected Move:	4400	1	-1	39	34800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  0  0  3  0  0  0  0  0  0  0  1  1  2  1  0  0  0  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 155 #######################


> Neighbours evaluated; 77
> Selected Move:	5360	1	-1	13	40800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  1  0  0  0  0  1  0  0  3  0  0  0  0  0  0  0  1  1  2  1  0  0  0  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 156 #######################


> Neighbours evaluated; 47
> Selected Move:	6890	1	-1	35	47300


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  1  0  0  0  0  1  0  0  3  0  0  0  0  1  0  0  1  1  2  1  0  0  0  0  1  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0 
 Penalty weight for next iteration :-0,15

## ITERATION 157 #######################


> Neighbours evaluated; 23
> Selected Move:	9030	1	-1	10	53800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  1  0  0  1  0  1  0  0  0  0  0  0  1  0  0  0  0  1  0  0  3  0  0  0  0  1  0  0  1  1  2  1  0  0  0  0  1  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 158 #######################


> Neighbours evaluated; 45
> Selected Move:	8320	1	-1	31	59800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  1  0  0  1  0  1  0  0  0  0  0  0  1  0  0  0  0  1  0  0  3  1  0  0  0  1  0  0  1  1  2  1  0  0  0  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 159 #######################


> Neighbours evaluated; 99
> Selected Move:	6975	1	-1	19	66300


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  1  0  0  1  0  1  0  0  0  1  0  0  1  0  0  0  0  1  0  0  3  1  0  0  0  1  0  0  1  1  2  1  0  0  0  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 160 #######################


> Neighbours evaluated; 203
> Selected Move:	4990	1	-1	11	71300


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  1  1  0  1  0  1  0  0  0  1  0  0  1  0  0  0  0  1  0  0  3  1  0  0  0  1  0  0  1  1  2  1  0  0  0  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 161 #######################


> Neighbours evaluated; 133
> Selected Move:	2950	2	10	-1	64800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  1  0  1  0  1  0  0  0  1  0  0  1  0  0  0  0  1  0  0  3  1  0  0  0  1  0  0  1  1  2  1  0  0  0  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 162 #######################


> Neighbours evaluated; 41
> Selected Move:	1530	2	19	-1	58300


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  1  0  1  0  1  0  0  0  0  0  0  1  0  0  0  0  1  0  0  3  1  0  0  0  1  0  0  1  1  2  1  0  0  0  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 163 #######################


> Neighbours evaluated; 9
> Selected Move:	730	2	35	-1	51800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  1  0  1  0  1  0  0  0  0  0  0  1  0  0  0  0  1  0  0  3  1  0  0  0  0  0  0  1  1  2  1  0  0  0  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 164 #######################


> Neighbours evaluated; 21
> Selected Move:	540	2	31	-1	45800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  1  0  1  0  1  0  0  0  0  0  0  1  0  0  0  0  1  0  0  3  0  0  0  0  0  0  0  1  1  2  1  0  0  0  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 165 #######################


> Neighbours evaluated; 5
> Selected Move:	850	2	13	-1	39800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  0  0  3  0  0  0  0  0  0  0  1  1  2  1  0  0  0  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 166 #######################


> Neighbours evaluated; 8
> Selected Move:	1560	2	39	-1	34300


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  0  0  3  0  0  0  0  0  0  0  1  0  2  1  0  0  0  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 167 #######################


> Neighbours evaluated; 6
> Selected Move:	2585	2	38	-1	29300


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  0  0  3  0  0  0  0  0  0  0  0  0  2  1  0  0  0  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 168 #######################


> Neighbours evaluated; 7
> Selected Move:	3690	2	46	-1	25300


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  0  0  3  0  0  0  0  0  0  0  0  0  2  1  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 169 #######################


> Neighbours evaluated; 19
> Selected Move:	3810	3	11	25	24800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  1  0  1  0  0  3  0  0  0  0  0  0  0  0  0  2  1  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 170 #######################


> Neighbours evaluated; 37
> Selected Move:	3830	3	15	43	24800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  1  0  0  3  0  0  0  0  0  0  0  0  0  2  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 171 #######################


> Neighbours evaluated; 64
> Selected Move:	3830	4	30	41	24800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  1  0  0  1  0  0  0  0  0  0  0  0  0  2  3  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 172 #######################


> Neighbours evaluated; 47
> Selected Move:	3890	3	40	10	24800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  3  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 173 #######################


> Neighbours evaluated; 56
> Selected Move:	3850	3	25	44	24800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  3  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,7

## ITERATION 174 #######################


> Neighbours evaluated; 98
> Selected Move:	3850	4	41	44	24600


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  1  3  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 175 #######################


> Neighbours evaluated; 116
> Selected Move:	3850	4	10	44	25000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  1  2  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 176 #######################


> Neighbours evaluated; 100
> Selected Move:	3850	3	30	38	25000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  1  2  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 177 #######################


> Neighbours evaluated; 84
> Selected Move:	3850	4	10	44	24600


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  1  3  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 178 #######################


> Neighbours evaluated; 106
> Selected Move:	3850	3	10	40	24600


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  2  1  0  1  3  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 179 #######################


> Neighbours evaluated; 132
> Selected Move:	3875	3	43	32	25100


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  1  0  2  1  0  0  3  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 180 #######################


> Neighbours evaluated; 63
> Selected Move:	3920	4	44	38	24800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  3  0  2  1  0  0  1  0  0  0  0  0    >new incumb.: 3920


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 181 #######################


> Neighbours evaluated; 101
> Selected Move:	3930	3	44	25	24800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  1  0  0  0  0  1  0  0  0  0  0  3  0  2  1  0  0  0  0  0  0  0  0    >new incumb.: 3930


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 182 #######################


> Neighbours evaluated; 69
> Selected Move:	3910	3	25	24	24300


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  3  0  2  1  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 183 #######################


> Neighbours evaluated; 65
> Selected Move:	3910	4	38	41	24800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  1  0  2  3  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 184 #######################


> Neighbours evaluated; 61
> Selected Move:	3890	4	41	22	25100


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  1  0  2  1  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 185 #######################


> Neighbours evaluated; 54
> Selected Move:	3895	4	22	32	25100


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  1  0  0  0  0  3  0  0  0  0  0  1  0  2  1  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 186 #######################


> Neighbours evaluated; 74
> Selected Move:	3880	4	32	24	25300


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  3  0  0  1  0  0  0  0  1  0  0  0  0  0  1  0  2  1  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 187 #######################


> Neighbours evaluated; 91
> Selected Move:	3950	1	-1	25	29800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  3  1  0  1  0  0  0  0  1  0  0  0  0  0  1  0  2  1  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 188 #######################


> Neighbours evaluated; 69
> Selected Move:	3810	4	24	38	28800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  1  0  1  0  0  0  0  1  0  0  0  0  0  3  0  2  1  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 189 #######################


> Neighbours evaluated; 34
> Selected Move:	3840	2	32	-1	24300


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  1  0  1  0  0  0  0  0  0  0  0  0  0  3  0  2  1  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 190 #######################


> Neighbours evaluated; 65
> Selected Move:	3840	4	38	41	24800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  1  0  1  0  0  0  0  0  0  0  0  0  0  1  0  2  3  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 191 #######################


> Neighbours evaluated; 49
> Selected Move:	3855	3	24	32	25300


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  1  0  0  0  0  1  0  0  0  0  0  1  0  2  3  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 192 #######################


> Neighbours evaluated; 68
> Selected Move:	3830	3	25	44	25300


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  1  0  2  3  0  0  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 193 #######################


> Neighbours evaluated; 67
> Selected Move:	3850	3	32	43	24800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  2  3  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 194 #######################


> Neighbours evaluated; 122
> Selected Move:	3850	4	41	38	24300


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  3  0  2  1  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 195 #######################


> Neighbours evaluated; 162
> Selected Move:	3830	3	43	25	24800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  3  0  2  1  0  0  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 196 #######################


> Neighbours evaluated; 80
> Selected Move:	3830	3	25	46	24300


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  3  0  2  1  0  0  1  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 197 #######################


> Neighbours evaluated; 155
> Selected Move:	3870	3	40	28	24600


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  2  0  0  0  0  0  0  0  0  0  3  0  0  1  0  0  1  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 198 #######################


> Neighbours evaluated; 124
> Selected Move:	3880	3	27	15	24600


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  3  0  0  1  0  0  1  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 199 #######################


> Neighbours evaluated; 152
> Selected Move:	3880	4	28	44	24900


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  3  0  0  1  0  0  2  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 200 #######################


> Neighbours evaluated; 134
> Selected Move:	3870	3	15	27	24900


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  3  0  0  1  0  0  2  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 201 #######################


> Neighbours evaluated; 118
> Selected Move:	3850	3	44	15	24900


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  1  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  3  0  0  1  0  0  0  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 202 #######################


> Neighbours evaluated; 79
> Selected Move:	3850	4	15	28	24100


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  2  0  0  0  0  0  0  0  0  0  3  0  0  1  0  0  0  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 203 #######################


> Neighbours evaluated; 118
> Selected Move:	3850	4	28	38	24600


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  3  0  0  0  0  0  0  0  0  0  2  0  0  1  0  0  0  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 204 #######################


> Neighbours evaluated; 116
> Selected Move:	3870	3	27	44	25100


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  2  0  0  1  0  0  1  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 205 #######################


> Neighbours evaluated; 265
> Selected Move:	3965	1	-1	27	29100


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  3  0  0  0  0  0  0  0  0  0  2  0  0  1  0  0  1  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 206 #######################


> Neighbours evaluated; 333
> Selected Move:	4390	1	-1	31	35100


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  3  0  0  1  0  0  0  0  0  0  2  0  0  1  0  0  1  0  1  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 207 #######################


> Neighbours evaluated; 204
> Selected Move:	5330	1	-1	39	40600


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  3  0  0  1  0  0  0  0  0  0  2  1  0  1  0  0  1  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 208 #######################


> Neighbours evaluated; 163
> Selected Move:	6830	1	-1	35	47100


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  3  0  0  1  0  0  0  1  0  0  2  1  0  1  0  0  1  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 209 #######################


> Neighbours evaluated; 157
> Selected Move:	6180	1	-1	40	53600


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  3  0  0  1  0  0  0  1  0  0  2  1  1  1  0  0  1  0  1  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 210 #######################


> Neighbours evaluated; 336
> Selected Move:	4920	1	-1	47	57600


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  3  0  0  1  0  0  0  1  0  0  2  1  1  1  0  0  1  0  1  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 211 #######################


> Neighbours evaluated; 83
> Selected Move:	3455	2	35	-1	51100


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  3  0  0  1  0  0  0  0  0  0  2  1  1  1  0  0  1  0  1  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 212 #######################


> Neighbours evaluated; 29
> Selected Move:	2740	2	40	-1	44600


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  3  0  0  1  0  0  0  0  0  0  2  1  0  1  0  0  1  0  1  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 213 #######################


> Neighbours evaluated; 48
> Selected Move:	2460	2	31	-1	38600


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  3  0  0  0  0  0  0  0  0  0  2  1  0  1  0  0  1  0  1  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 214 #######################


> Neighbours evaluated; 43
> Selected Move:	2690	2	39	-1	33100


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  3  0  0  0  0  0  0  0  0  0  2  0  0  1  0  0  1  0  1  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 215 #######################


> Neighbours evaluated; 28
> Selected Move:	3100	2	44	-1	28600


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  3  0  0  0  0  0  0  0  0  0  2  0  0  1  0  0  0  0  1  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 216 #######################


> Neighbours evaluated; 32
> Selected Move:	3730	2	27	-1	24600


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  2  0  0  1  0  0  0  0  1  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 217 #######################


> Neighbours evaluated; 177
> Selected Move:	3820	3	47	48	24600


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  2  0  0  1  0  0  0  0  1  0  1  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 218 #######################


> Neighbours evaluated; 159
> Selected Move:	3830	3	28	27	24400


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  2  0  0  1  0  0  0  0  1  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 219 #######################


> Neighbours evaluated; 157
> Selected Move:	3840	3	46	25	24900


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  1  0  3  0  0  0  0  0  0  0  0  0  0  2  0  0  1  0  0  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 220 #######################


> Neighbours evaluated; 82
> Selected Move:	3840	4	27	22	24700


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  3  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  2  0  0  1  0  0  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 221 #######################


> Neighbours evaluated; 74
> Selected Move:	3840	4	22	25	25000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  3  0  1  0  0  0  0  0  0  0  0  0  0  2  0  0  1  0  0  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 222 #######################


> Neighbours evaluated; 79
> Selected Move:	3840	4	25	38	23800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  2  0  1  0  0  0  0  0  0  0  0  0  0  3  0  0  1  0  0  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 223 #######################


> Neighbours evaluated; 123
> Selected Move:	3840	4	25	15	24400


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  1  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  3  0  0  1  0  0  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 224 #######################


> Neighbours evaluated; 100
> Selected Move:	3840	4	15	22	24900


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  2  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  3  0  0  1  0  0  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 225 #######################


> Neighbours evaluated; 77
> Selected Move:	3840	4	22	41	24500


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  3  0  0  2  0  0  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 226 #######################


> Neighbours evaluated; 91
> Selected Move:	3840	4	38	41	24400


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  2  0  0  3  0  0  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 227 #######################


> Neighbours evaluated; 98
> Selected Move:	3840	4	38	15	24900


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  1  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  3  0  0  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 228 #######################


> Neighbours evaluated; 92
> Selected Move:	3840	4	15	25	24300


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  2  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  3  0  0  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 229 #######################


> Neighbours evaluated; 141
> Selected Move:	3840	4	41	22	24600


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  3  0  0  2  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 230 #######################


> Neighbours evaluated; 154
> Selected Move:	3840	4	22	27	24800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  2  0  3  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 231 #######################


> Neighbours evaluated; 197
> Selected Move:	3940	1	-1	46	28800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  2  0  3  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 232 #######################


> Neighbours evaluated; 297
> Selected Move:	4410	1	-1	39	34300


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  2  0  3  0  0  0  0  0  0  0  0  0  0  1  1  0  1  0  0  0  0  1  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 233 #######################


> Neighbours evaluated; 333
> Selected Move:	5350	1	-1	17	39800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  1  0  0  2  0  3  0  0  0  0  0  0  0  0  0  0  1  1  0  1  0  0  0  0  1  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 234 #######################


> Neighbours evaluated; 207
> Selected Move:	6880	1	-1	35	46300


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  1  0  0  2  0  3  0  0  0  0  0  0  0  1  0  0  1  1  0  1  0  0  0  0  1  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,15

## ITERATION 235 #######################


> Neighbours evaluated; 110
> Selected Move:	9000	1	-1	40	52800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  1  0  0  2  0  3  0  0  0  0  0  0  0  1  0  0  1  1  1  1  0  0  0  0  1  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 236 #######################


> Neighbours evaluated; 214
> Selected Move:	8290	1	-1	10	59300


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  1  0  0  2  0  3  0  0  0  0  0  0  0  1  0  0  1  1  1  1  0  0  0  0  1  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 237 #######################


> Neighbours evaluated; 405
> Selected Move:	6965	1	-1	30	64300


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  1  0  0  2  0  3  0  0  1  0  0  0  0  1  0  0  1  1  1  1  0  0  0  0  1  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 238 #######################


> Neighbours evaluated; 520
> Selected Move:	5060	1	-1	4	70300


> New Y[]: 
	
	 0  0  4  0  1  0  0  0  0  0  1  0  0  0  0  1  0  1  0  0  0  0  1  0  0  2  0  3  0  0  1  0  0  0  0  1  0  0  1  1  1  1  0  0  0  0  1  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 239 #######################


> Neighbours evaluated; 235
> Selected Move:	3040	2	10	-1	63800


> New Y[]: 
	
	 0  0  4  0  1  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  1  0  0  2  0  3  0  0  1  0  0  0  0  1  0  0  1  1  1  1  0  0  0  0  1  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 240 #######################


> Neighbours evaluated; 58
> Selected Move:	1690	2	4	-1	57800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  1  0  0  2  0  3  0  0  1  0  0  0  0  1  0  0  1  1  1  1  0  0  0  0  1  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 241 #######################


> Neighbours evaluated; 31
> Selected Move:	935	2	35	-1	51300


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  1  0  0  2  0  3  0  0  1  0  0  0  0  0  0  0  1  1  1  1  0  0  0  0  1  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 242 #######################


> Neighbours evaluated; 15
> Selected Move:	850	2	40	-1	44800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  1  0  0  2  0  3  0  0  1  0  0  0  0  0  0  0  1  1  0  1  0  0  0  0  1  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 243 #######################


> Neighbours evaluated; 15
> Selected Move:	1055	2	17	-1	39300


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  2  0  3  0  0  1  0  0  0  0  0  0  0  1  1  0  1  0  0  0  0  1  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 244 #######################


> Neighbours evaluated; 13
> Selected Move:	1690	2	39	-1	33800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  2  0  3  0  0  1  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 245 #######################


> Neighbours evaluated; 11
> Selected Move:	2720	2	38	-1	28800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  2  0  3  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0 
 Penalty weight for next iteration :0,4

## ITERATION 246 #######################


> Neighbours evaluated; 12
> Selected Move:	3810	2	46	-1	24800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  2  0  3  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 247 #######################


> Neighbours evaluated; 43
> Selected Move:	3810	4	27	22	24600


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  3  0  0  2  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 248 #######################


> Neighbours evaluated; 46
> Selected Move:	3810	4	22	30	24300


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  2  0  1  0  0  3  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 249 #######################


> Neighbours evaluated; 45
> Selected Move:	3810	4	25	15	24900


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  1  0  0  1  0  1  0  0  3  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 250 #######################


> Neighbours evaluated; 40
> Selected Move:	3820	3	15	10	24800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  1  0  0  3  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 251 #######################


> Neighbours evaluated; 52
> Selected Move:	3820	4	30	41	24800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 252 #######################


> Neighbours evaluated; 64
> Selected Move:	3810	3	10	15	24900


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  1  0  0  1  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 253 #######################


> Neighbours evaluated; 40
> Selected Move:	3810	4	15	25	24300


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  2  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 254 #######################


> Neighbours evaluated; 43
> Selected Move:	3810	4	25	30	24600


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  1  0  1  0  0  2  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 255 #######################


> Neighbours evaluated; 41
> Selected Move:	3810	4	30	41	25000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  1  0  1  0  0  3  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 256 #######################


> Neighbours evaluated; 60
> Selected Move:	3810	3	48	43	25000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  1  0  1  0  0  3  0  0  0  0  0  0  0  0  0  0  2  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 257 #######################


> Neighbours evaluated; 33
> Selected Move:	3850	3	25	44	25000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  0  0  3  0  0  0  0  0  0  0  0  0  0  2  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 258 #######################


> Neighbours evaluated; 102
> Selected Move:	3850	4	30	41	24600


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  0  0  2  0  0  0  0  0  0  0  0  0  0  3  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 259 #######################


> Neighbours evaluated; 118
> Selected Move:	3850	4	30	15	24900


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  1  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  3  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 260 #######################


> Neighbours evaluated; 125
> Selected Move:	3850	4	15	44	24400


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  3  0  1  2  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 261 #######################


> Neighbours evaluated; 151
> Selected Move:	3860	3	44	38	24900


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  2  0  0  3  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 262 #######################


> Neighbours evaluated; 70
> Selected Move:	3850	4	38	30	25100


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  0  0  2  0  0  0  0  0  0  0  1  0  0  3  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 263 #######################


> Neighbours evaluated; 91
> Selected Move:	3960	1	-1	25	29600


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  1  0  1  0  0  2  0  0  0  0  0  0  0  1  0  0  3  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 264 #######################


> Neighbours evaluated; 104
> Selected Move:	4490	1	-1	39	35100


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  1  0  1  0  0  2  0  0  0  0  0  0  0  1  1  0  3  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 265 #######################


> Neighbours evaluated; 105
> Selected Move:	5455	1	-1	13	41100


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  1  0  0  1  0  1  0  0  2  0  0  0  0  0  0  0  1  1  0  3  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 266 #######################


> Neighbours evaluated; 106
> Selected Move:	7060	1	-1	10	47600


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  1  0  0  1  0  1  0  0  0  0  0  0  1  0  0  1  0  1  0  0  2  0  0  0  0  0  0  0  1  1  0  3  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 267 #######################


> Neighbours evaluated; 172
> Selected Move:	6330	1	-1	34	53600


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  1  0  0  1  0  1  0  0  0  0  0  0  1  0  0  1  0  1  0  0  2  0  0  0  1  0  0  0  1  1  0  3  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 268 #######################


> Neighbours evaluated; 245
> Selected Move:	4950	1	-1	23	58100


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  1  0  0  1  0  1  0  0  0  0  0  0  1  1  0  1  0  1  0  0  2  0  0  0  1  0  0  0  1  1  0  3  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 269 #######################


> Neighbours evaluated; 81
> Selected Move:	3445	2	13	-1	52100


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  1  1  0  1  0  1  0  0  2  0  0  0  1  0  0  0  1  1  0  3  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 270 #######################


> Neighbours evaluated; 27
> Selected Move:	2600	2	10	-1	45600


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  1  0  1  0  1  0  0  2  0  0  0  1  0  0  0  1  1  0  3  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 271 #######################


> Neighbours evaluated; 13
> Selected Move:	2360	2	34	-1	39600


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  1  0  1  0  1  0  0  2  0  0  0  0  0  0  0  1  1  0  3  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 272 #######################


> Neighbours evaluated; 10
> Selected Move:	2460	2	39	-1	34100


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  1  0  1  0  1  0  0  2  0  0  0  0  0  0  0  1  0  0  3  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 273 #######################


> Neighbours evaluated; 18
> Selected Move:	2970	2	25	-1	29600


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  1  0  0  0  1  0  0  2  0  0  0  0  0  0  0  1  0  0  3  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 274 #######################


> Neighbours evaluated; 22
> Selected Move:	3810	2	38	-1	24600


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  1  0  0  0  1  0  0  2  0  0  0  0  0  0  0  0  0  0  3  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 275 #######################


> Neighbours evaluated; 68
> Selected Move:	3830	3	30	38	24400


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  2  0  0  3  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 276 #######################


> Neighbours evaluated; 75
> Selected Move:	3830	4	38	15	24900


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  1  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  3  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 277 #######################


> Neighbours evaluated; 55
> Selected Move:	3830	4	15	23	25000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  2  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  3  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 278 #######################


> Neighbours evaluated; 66
> Selected Move:	3850	3	23	10	24300


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  2  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  3  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 279 #######################


> Neighbours evaluated; 71
> Selected Move:	3850	4	41	22	24600


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  2  0  0  0  0  1  0  0  0  0  0  0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 280 #######################


> Neighbours evaluated; 69
> Selected Move:	3850	4	22	27	24800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  2  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 281 #######################


> Neighbours evaluated; 63
> Selected Move:	3850	4	27	38	23800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  2  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  3  0  0  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 282 #######################


> Neighbours evaluated; 78
> Selected Move:	3850	4	10	38	24500


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  3  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  2  0  0  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 283 #######################


> Neighbours evaluated; 69
> Selected Move:	3850	4	38	15	25000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  3  0  0  0  0  2  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 284 #######################


> Neighbours evaluated; 64
> Selected Move:	3830	3	10	24	24900


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  1  0  3  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 285 #######################


> Neighbours evaluated; 79
> Selected Move:	3830	4	15	38	24400


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  3  0  0  1  0  0  0  0  0  0  0  0  0  0  2  0  0  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 286 #######################


> Neighbours evaluated; 97
> Selected Move:	3830	4	24	15	24900


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  1  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  2  0  0  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 287 #######################


> Neighbours evaluated; 85
> Selected Move:	3830	4	15	22	24200


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  3  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  2  0  0  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 288 #######################


> Neighbours evaluated; 111
> Selected Move:	3890	3	24	44	24700


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  2  0  0  1  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 289 #######################


> Neighbours evaluated; 250
> Selected Move:	3965	1	-1	46	28700


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  2  0  0  1  0  1  1  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 290 #######################


> Neighbours evaluated; 393
> Selected Move:	4420	1	-1	30	33700


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  3  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  2  0  0  1  0  1  1  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 291 #######################


> Neighbours evaluated; 335
> Selected Move:	5400	1	-1	39	39200


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  3  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  2  1  0  1  0  1  1  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 292 #######################


> Neighbours evaluated; 198
> Selected Move:	6820	1	-1	10	45700


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  3  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  2  1  0  1  0  1  1  0  1  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,15

## ITERATION 293 #######################


> Neighbours evaluated; 207
> Selected Move:	8870	1	-1	42	52200


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  3  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  2  1  0  1  1  1  1  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 294 #######################


> Neighbours evaluated; 265
> Selected Move:	8190	1	-1	19	58700


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  1  0  0  3  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  2  1  0  1  1  1  1  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 295 #######################


> Neighbours evaluated; 473
> Selected Move:	6900	1	-1	3	64200


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  1  0  0  3  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  2  1  0  1  1  1  1  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 296 #######################


> Neighbours evaluated; 526
> Selected Move:	5040	3	39	17	64200


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  1  0  0  3  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  2  0  0  1  1  1  1  0  1  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 297 #######################


> Neighbours evaluated; 261
> Selected Move:	3295	2	10	-1	57700


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  1  0  0  3  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  2  0  0  1  1  1  1  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 298 #######################


> Neighbours evaluated; 31
> Selected Move:	2180	2	42	-1	51200


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  1  0  0  3  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  2  0  0  1  0  1  1  0  1  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 299 #######################


> Neighbours evaluated; 17
> Selected Move:	1705	2	19	-1	44700


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  3  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  2  0  0  1  0  1  1  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 300 #######################


> Neighbours evaluated; 36
> Selected Move:	1700	2	17	-1	39200


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  3  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  2  0  0  1  0  1  1  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 301 #######################


> Neighbours evaluated; 18
> Selected Move:	2020	2	30	-1	34200


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  2  0  0  1  0  1  1  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 302 #######################


> Neighbours evaluated; 16
> Selected Move:	2590	2	41	-1	29700


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  1  1  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 303 #######################


> Neighbours evaluated; 14
> Selected Move:	3760	2	3	-1	24200


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  1  1  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 304 #######################


> Neighbours evaluated; 159
> Selected Move:	3810	3	44	41	24200


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  2  0  0  1  0  1  0  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 305 #######################


> Neighbours evaluated; 172
> Selected Move:	3830	3	22	30	24900


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  3  0  0  0  0  0  0  0  2  0  0  1  0  1  0  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 306 #######################


> Neighbours evaluated; 108
> Selected Move:	3830	4	30	41	24900


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  2  0  0  3  0  1  0  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 307 #######################


> Neighbours evaluated; 92
> Selected Move:	3830	4	38	41	25000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  0  0  2  0  1  0  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 308 #######################


> Neighbours evaluated; 79
> Selected Move:	3830	4	41	15	24900


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  0  0  1  0  1  0  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 309 #######################


> Neighbours evaluated; 117
> Selected Move:	3830	3	43	48	24900


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  0  0  1  0  0  0  0  1  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 310 #######################


> Neighbours evaluated; 94
> Selected Move:	3830	4	15	30	24600


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  2  0  0  0  0  0  0  0  3  0  0  1  0  0  0  0  1  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 311 #######################


> Neighbours evaluated; 122
> Selected Move:	3830	4	30	38	24900


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  3  0  0  0  0  0  0  0  2  0  0  1  0  0  0  0  1  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 312 #######################


> Neighbours evaluated; 114
> Selected Move:	3830	4	30	41	24900


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  2  0  0  3  0  0  0  0  1  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 313 #######################


> Neighbours evaluated; 99
> Selected Move:	3830	4	38	41	25000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  0  0  2  0  0  0  0  1  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 314 #######################


> Neighbours evaluated; 108
> Selected Move:	3830	3	30	22	24000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  3  0  0  2  0  0  0  0  1  0  1  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 315 #######################


> Neighbours evaluated; 205
> Selected Move:	3850	3	48	28	25000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  3  0  0  2  0  0  0  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 316 #######################


> Neighbours evaluated; 75
> Selected Move:	3850	4	38	41	24900


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  2  0  0  3  0  0  0  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 317 #######################


> Neighbours evaluated; 93
> Selected Move:	3850	4	38	28	24600


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  2  0  0  0  0  0  0  0  0  0  1  0  0  3  0  0  0  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 318 #######################


> Neighbours evaluated; 117
> Selected Move:	3870	3	27	44	25100


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  1  0  0  3  0  0  1  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 319 #######################


> Neighbours evaluated; 262
> Selected Move:	3965	1	-1	27	29100


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  2  0  0  0  0  0  0  0  0  0  1  0  0  3  0  0  1  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 320 #######################


> Neighbours evaluated; 332
> Selected Move:	4390	1	-1	31	35100


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  2  0  0  1  0  0  0  0  0  0  1  0  0  3  0  0  1  0  1  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 321 #######################


> Neighbours evaluated; 200
> Selected Move:	5330	1	-1	39	40600


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  2  0  0  1  0  0  0  0  0  0  1  1  0  3  0  0  1  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 322 #######################


> Neighbours evaluated; 172
> Selected Move:	6830	1	-1	35	47100


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  2  0  0  1  0  0  0  1  0  0  1  1  0  3  0  0  1  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 323 #######################


> Neighbours evaluated; 161
> Selected Move:	6180	1	-1	40	53600


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  2  0  0  1  0  0  0  1  0  0  1  1  1  3  0  0  1  0  1  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 324 #######################


> Neighbours evaluated; 335
> Selected Move:	4920	1	-1	47	57600


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  2  0  0  1  0  0  0  1  0  0  1  1  1  3  0  0  1  0  1  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 325 #######################


> Neighbours evaluated; 81
> Selected Move:	3455	2	35	-1	51100


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  2  0  0  1  0  0  0  0  0  0  1  1  1  3  0  0  1  0  1  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 326 #######################


> Neighbours evaluated; 31
> Selected Move:	2740	2	40	-1	44600


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  2  0  0  1  0  0  0  0  0  0  1  1  0  3  0  0  1  0  1  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 327 #######################


> Neighbours evaluated; 51
> Selected Move:	2460	2	31	-1	38600


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  2  0  0  0  0  0  0  0  0  0  1  1  0  3  0  0  1  0  1  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 328 #######################


> Neighbours evaluated; 44
> Selected Move:	2690	2	39	-1	33100


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  2  0  0  0  0  0  0  0  0  0  1  0  0  3  0  0  1  0  1  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 329 #######################


> Neighbours evaluated; 28
> Selected Move:	3165	2	38	-1	28100


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  2  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0  1  0  1  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 330 #######################


> Neighbours evaluated; 16
> Selected Move:	3760	2	47	-1	24100


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  2  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0  1  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 331 #######################


> Neighbours evaluated; 133
> Selected Move:	3865	3	15	30	25100


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  2  0  1  0  0  0  0  0  0  0  0  0  0  3  0  0  1  0  1  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 332 #######################


> Neighbours evaluated; 97
> Selected Move:	3860	4	41	30	25100


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  2  0  3  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  1  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 333 #######################


> Neighbours evaluated; 116
> Selected Move:	3860	3	28	40	24800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  3  0  0  0  0  0  0  0  0  0  2  1  0  0  1  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 334 #######################


> Neighbours evaluated; 135
> Selected Move:	3860	4	30	41	24800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  2  3  0  0  1  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 335 #######################


> Neighbours evaluated; 126
> Selected Move:	3870	3	44	15	24300


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  2  3  0  0  0  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 336 #######################


> Neighbours evaluated; 67
> Selected Move:	3850	3	15	32	24800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  1  0  1  0  0  0  0  0  0  0  2  3  0  0  0  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 337 #######################


> Neighbours evaluated; 63
> Selected Move:	3850	4	41	30	24800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  3  0  1  0  0  0  0  0  0  0  2  1  0  0  0  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 338 #######################


> Neighbours evaluated; 79
> Selected Move:	3820	3	30	28	24500


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  3  0  0  0  1  0  0  0  0  0  0  0  2  1  0  0  0  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 339 #######################


> Neighbours evaluated; 89
> Selected Move:	3830	3	32	44	24500


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  3  0  0  0  0  0  0  0  0  0  0  0  2  1  0  0  1  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 340 #######################


> Neighbours evaluated; 150
> Selected Move:	3830	4	28	40	24800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  2  0  0  0  0  0  0  0  0  0  0  0  3  1  0  0  1  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 341 #######################


> Neighbours evaluated; 139
> Selected Move:	3830	3	27	8	24800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  3  1  0  0  1  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 342 #######################


> Neighbours evaluated; 126
> Selected Move:	3860	3	40	3	25000


> New Y[]: 
	
	 0  0  4  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 343 #######################


> Neighbours evaluated; 73
> Selected Move:	3865	3	3	30	25100


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  2  0  3  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 344 #######################


> Neighbours evaluated; 93
> Selected Move:	3870	4	30	41	25100


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  2  0  1  0  0  0  0  0  0  0  0  0  0  3  0  0  1  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 345 #######################


> Neighbours evaluated; 102
> Selected Move:	3800	4	28	44	25400


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  3  0  0  2  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 346 #######################


> Neighbours evaluated; 84
> Selected Move:	3820	4	41	30	25400


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  3  0  0  0  0  0  0  0  0  0  0  1  0  0  2  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 347 #######################


> Neighbours evaluated; 107
> Selected Move:	3840	4	30	44	25400


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  2  0  0  0  0  0  0  0  0  0  0  1  0  0  3  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 348 #######################


> Neighbours evaluated; 92
> Selected Move:	3860	3	30	3	25000


> New Y[]: 
	
	 0  0  4  2  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  3  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 349 #######################


> Neighbours evaluated; 79
> Selected Move:	3860	4	44	28	24900


> New Y[]: 
	
	 0  0  4  2  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 350 #######################


> Neighbours evaluated; 85
> Selected Move:	3830	3	3	40	24500


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  2  1  0  0  1  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 351 #######################


> Neighbours evaluated; 149
> Selected Move:	3850	3	44	30	25000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  3  0  1  0  0  0  0  0  0  0  0  0  2  1  0  0  0  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 352 #######################


> Neighbours evaluated; 67
> Selected Move:	3830	3	30	16	25000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  2  1  0  0  0  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 353 #######################


> Neighbours evaluated; 54
> Selected Move:	3830	4	28	16	24800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  2  1  0  0  0  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 354 #######################


> Neighbours evaluated; 68
> Selected Move:	3830	3	16	1	23100


> New Y[]: 
	
	 0  3  4  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  2  1  0  0  0  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 355 #######################


> Neighbours evaluated; 81
> Selected Move:	3830	4	40	28	24900


> New Y[]: 
	
	 0  3  4  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 356 #######################


> Neighbours evaluated; 58
> Selected Move:	3750	3	46	47	24900


> New Y[]: 
	
	 0  3  4  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 357 #######################


> Neighbours evaluated; 59
> Selected Move:	3750	4	28	40	23100


> New Y[]: 
	
	 0  3  4  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  2  1  0  0  0  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 358 #######################


> Neighbours evaluated; 122
> Selected Move:	3780	3	1	44	24600


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  2  1  0  0  3  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 359 #######################


> Neighbours evaluated; 237
> Selected Move:	3830	3	47	46	24600


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  2  1  0  0  3  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 360 #######################


> Neighbours evaluated; 237
> Selected Move:	3840	3	8	30	25600


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  2  1  0  0  3  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 361 #######################


> Neighbours evaluated; 207
> Selected Move:	3950	1	-1	27	29600


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  1  0  1  0  0  0  0  0  0  0  0  0  2  1  0  0  3  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 362 #######################


> Neighbours evaluated; 296
> Selected Move:	4380	1	-1	10	36100


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  1  0  1  0  0  0  0  0  0  0  0  0  2  1  0  0  3  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 363 #######################


> Neighbours evaluated; 293
> Selected Move:	5400	1	-1	39	41600


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  1  0  1  0  0  0  0  0  0  0  0  1  2  1  0  0  3  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 364 #######################


> Neighbours evaluated; 194
> Selected Move:	6980	1	-1	35	48100


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  1  0  1  0  0  0  0  1  0  0  0  1  2  1  0  0  3  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 365 #######################


> Neighbours evaluated; 357
> Selected Move:	6275	1	-1	31	54100


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  1  0  1  1  0  0  0  1  0  0  0  1  2  1  0  0  3  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 366 #######################


> Neighbours evaluated; 424
> Selected Move:	4910	1	-1	38	59100


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  1  0  1  1  0  0  0  1  0  0  1  1  2  1  0  0  3  0  1  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 367 #######################


> Neighbours evaluated; 214
> Selected Move:	3405	2	31	-1	53100


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  1  0  1  0  0  0  0  1  0  0  1  1  2  1  0  0  3  0  1  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 368 #######################


> Neighbours evaluated; 99
> Selected Move:	2610	2	35	-1	46600


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  1  0  1  0  0  0  0  0  0  0  1  1  2  1  0  0  3  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 369 #######################


> Neighbours evaluated; 21
> Selected Move:	2295	2	10	-1	40100


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  1  0  1  0  0  0  0  0  0  0  1  1  2  1  0  0  3  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 370 #######################


> Neighbours evaluated; 41
> Selected Move:	2450	2	39	-1	34600


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  1  0  1  0  0  0  0  0  0  0  1  0  2  1  0  0  3  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 371 #######################


> Neighbours evaluated; 11
> Selected Move:	2990	2	28	-1	29600


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  1  0  2  1  0  0  3  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 372 #######################


> Neighbours evaluated; 15
> Selected Move:	3830	2	30	-1	24600


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  2  1  0  0  3  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 373 #######################


> Neighbours evaluated; 143
> Selected Move:	3870	3	40	28	24900


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  2  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  3  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 374 #######################


> Neighbours evaluated; 98
> Selected Move:	3880	3	27	15	24900


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  3  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 375 #######################


> Neighbours evaluated; 126
> Selected Move:	3870	3	44	17	25000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  3  0  0  0  0  1  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 376 #######################


> Neighbours evaluated; 72
> Selected Move:	3830	3	28	34	24800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 377 #######################


> Neighbours evaluated; 102
> Selected Move:	3770	3	17	8	24900


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  3  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 378 #######################


> Neighbours evaluated; 97
> Selected Move:	3790	3	46	43	24900


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  3  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  1  0  0  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 379 #######################


> Neighbours evaluated; 76
> Selected Move:	3840	3	8	10	25000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  3  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  1  0  0  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 380 #######################


> Neighbours evaluated; 68
> Selected Move:	3840	4	10	34	24800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  2  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  3  0  0  0  1  0  0  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 381 #######################


> Neighbours evaluated; 69
> Selected Move:	3930	3	10	25	24800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  2  0  0  0  0  0  0  0  0  3  0  0  0  1  0  0  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 382 #######################


> Neighbours evaluated; 86
> Selected Move:	3930	4	25	38	24900


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  3  0  0  0  2  0  0  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 383 #######################


> Neighbours evaluated; 94
> Selected Move:	3930	4	34	38	24400


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  2  0  0  0  3  0  0  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 384 #######################


> Neighbours evaluated; 117
> Selected Move:	3930	4	38	41	24900


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  2  0  0  0  1  0  0  3  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 385 #######################


> Neighbours evaluated; 123
> Selected Move:	3900	4	41	22	25200


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  3  0  0  1  0  0  0  0  0  0  0  0  2  0  0  0  1  0  0  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 386 #######################


> Neighbours evaluated; 160
> Selected Move:	3880	4	22	25	25500


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  3  0  0  0  0  0  0  0  0  2  0  0  0  1  0  0  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 387 #######################


> Neighbours evaluated; 202
> Selected Move:	3945	1	-1	24	29500


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  1  3  0  0  0  0  0  0  0  0  2  0  0  0  1  0  0  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 388 #######################


> Neighbours evaluated; 246
> Selected Move:	4400	1	-1	30	34500


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  1  3  0  0  0  0  1  0  0  0  2  0  0  0  1  0  0  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 389 #######################


> Neighbours evaluated; 160
> Selected Move:	5400	1	-1	19	41000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  1  0  1  3  0  0  0  0  1  0  0  0  2  0  0  0  1  0  0  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 390 #######################


> Neighbours evaluated; 280
> Selected Move:	4750	1	-1	10	47500


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  1  0  0  1  0  1  3  0  0  0  0  1  0  0  0  2  0  0  0  1  0  0  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 391 #######################


> Neighbours evaluated; 103
> Selected Move:	3750	4	25	10	45000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  3  0  0  0  0  1  0  0  0  1  0  0  1  0  1  1  0  0  0  0  1  0  0  0  2  0  0  0  1  0  0  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 392 #######################


> Neighbours evaluated; 43
> Selected Move:	3190	2	19	-1	38500


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  3  0  0  0  0  1  0  0  0  0  0  0  1  0  1  1  0  0  0  0  1  0  0  0  2  0  0  0  1  0  0  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 393 #######################


> Neighbours evaluated; 61
> Selected Move:	3035	2	30	-1	33500


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  3  0  0  0  0  1  0  0  0  0  0  0  1  0  1  1  0  0  0  0  0  0  0  0  2  0  0  0  1  0  0  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 394 #######################


> Neighbours evaluated; 47
> Selected Move:	3270	2	24	-1	29500


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  3  0  0  0  0  1  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  2  0  0  0  1  0  0  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 395 #######################


> Neighbours evaluated; 25
> Selected Move:	3810	2	38	-1	24500


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  3  0  0  0  0  1  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 396 #######################


> Neighbours evaluated; 50
> Selected Move:	3920	3	10	39	25000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  2  0  0  0  0  3  0  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 397 #######################


> Neighbours evaluated; 49
> Selected Move:	3920	4	34	39	24900


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  3  0  0  0  0  2  0  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 398 #######################


> Neighbours evaluated; 75
> Selected Move:	3840	3	39	30	25100


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  1  0  0  0  0  2  0  0  0  3  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 399 #######################


> Neighbours evaluated; 38
> Selected Move:	3880	4	30	25	24800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  2  0  0  0  0  1  0  0  0  3  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 400 #######################


> Neighbours evaluated; 61
> Selected Move:	3830	3	25	40	24800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  3  0  0  0  0  0  2  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 401 #######################


> Neighbours evaluated; 54
> Selected Move:	3840	3	34	21	24800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  3  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  2  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 402 #######################


> Neighbours evaluated; 43
> Selected Move:	3900	3	22	27	24800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  3  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  2  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 403 #######################


> Neighbours evaluated; 87
> Selected Move:	3850	3	40	7	24800


> New Y[]: 
	
	 0  0  4  0  0  0  0  2  0  0  0  0  0  0  0  1  0  0  0  0  0  3  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 404 #######################


> Neighbours evaluated; 64
> Selected Move:	3840	3	7	10	24800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  2  0  0  0  0  1  0  0  0  0  0  3  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 405 #######################


> Neighbours evaluated; 79
> Selected Move:	3840	3	15	22	24800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  3  1  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 406 #######################


> Neighbours evaluated; 63
> Selected Move:	3840	3	10	15	24900


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  3  1  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 407 #######################


> Neighbours evaluated; 48
> Selected Move:	3850	3	21	44	24700


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  1  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  1  3  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 408 #######################


> Neighbours evaluated; 131
> Selected Move:	3850	4	15	30	24400


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  0  0  2  0  0  0  0  0  0  0  0  0  0  1  0  1  3  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 409 #######################


> Neighbours evaluated; 154
> Selected Move:	3850	4	30	41	24800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  2  0  1  3  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 410 #######################


> Neighbours evaluated; 185
> Selected Move:	3840	3	44	21	25000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  3  1  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  2  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 411 #######################


> Neighbours evaluated; 111
> Selected Move:	3935	1	-1	44	29500


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  3  1  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  2  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 412 #######################


> Neighbours evaluated; 275
> Selected Move:	4460	1	-1	39	35000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  3  1  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  1  0  2  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 413 #######################


> Neighbours evaluated; 279
> Selected Move:	5465	1	-1	40	41500


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  3  1  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  1  1  2  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 414 #######################


> Neighbours evaluated; 219
> Selected Move:	7050	1	-1	19	48000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  3  1  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  1  1  2  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,15

## ITERATION 415 #######################


> Neighbours evaluated; 141
> Selected Move:	9265	1	-1	35	54500


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  3  1  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  1  1  2  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 416 #######################


> Neighbours evaluated; 144
> Selected Move:	8470	1	-1	10	61000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  1  0  3  1  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  1  1  2  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 417 #######################


> Neighbours evaluated; 337
> Selected Move:	7025	1	-1	33	67500


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  1  0  3  1  0  0  0  0  1  0  0  1  0  0  1  0  1  0  0  0  1  1  2  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 418 #######################


> Neighbours evaluated; 438
> Selected Move:	5010	1	-1	47	71500


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  1  0  3  1  0  0  0  0  1  0  0  1  0  0  1  0  1  0  0  0  1  1  2  0  1  1  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 419 #######################


> Neighbours evaluated; 262
> Selected Move:	2910	2	10	-1	65000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  3  1  0  0  0  0  1  0  0  1  0  0  1  0  1  0  0  0  1  1  2  0  1  1  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 420 #######################


> Neighbours evaluated; 74
> Selected Move:	1510	2	33	-1	58500


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  3  1  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  1  1  2  0  1  1  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 421 #######################


> Neighbours evaluated; 42
> Selected Move:	740	2	19	-1	52000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  3  1  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  1  1  2  0  1  1  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 422 #######################


> Neighbours evaluated; 28
> Selected Move:	650	2	35	-1	45500


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  3  1  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  1  1  2  0  1  1  0  0  1  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 423 #######################


> Neighbours evaluated; 14
> Selected Move:	1010	2	40	-1	39000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  3  1  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  1  0  2  0  1  1  0  0  1  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 424 #######################


> Neighbours evaluated; 24
> Selected Move:	1680	2	39	-1	33500


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  3  1  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  2  0  1  1  0  0  1  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 425 #######################


> Neighbours evaluated; 16
> Selected Move:	2695	2	30	-1	28500


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  3  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  1  1  0  0  1  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 426 #######################


> Neighbours evaluated; 16
> Selected Move:	3770	2	47	-1	24500


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  3  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 427 #######################


> Neighbours evaluated; 114
> Selected Move:	3800	3	21	31	24800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  3  0  0  0  0  0  0  0  0  0  2  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 428 #######################


> Neighbours evaluated; 92
> Selected Move:	3850	3	44	25	24800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  1  0  1  0  0  0  3  0  0  0  0  0  0  0  0  0  2  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 429 #######################


> Neighbours evaluated; 35
> Selected Move:	3850	4	31	41	24700


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  1  0  1  0  0  0  2  0  0  0  0  0  0  0  0  0  3  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 430 #######################


> Neighbours evaluated; 36
> Selected Move:	3850	4	41	22	25000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  3  0  0  1  0  1  0  0  0  2  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 431 #######################


> Neighbours evaluated; 51
> Selected Move:	3820	3	31	38	24700


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  3  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  2  0  0  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 432 #######################


> Neighbours evaluated; 71
> Selected Move:	3830	3	25	23	24700


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  3  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  2  0  0  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 433 #######################


> Neighbours evaluated; 59
> Selected Move:	3830	4	22	27	24900


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  1  0  0  0  3  0  0  0  0  0  0  0  0  0  0  2  0  0  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 434 #######################


> Neighbours evaluated; 56
> Selected Move:	3890	3	23	44	24900


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  2  0  0  1  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 435 #######################


> Neighbours evaluated; 133
> Selected Move:	3845	4	27	38	25100


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  3  0  0  1  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 436 #######################


> Neighbours evaluated; 120
> Selected Move:	3830	3	44	24	24600


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  1  0  0  2  0  0  0  0  0  0  0  0  0  0  3  0  0  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 437 #######################


> Neighbours evaluated; 86
> Selected Move:	3830	4	27	15	23900


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  1  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  3  0  0  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 438 #######################


> Neighbours evaluated; 92
> Selected Move:	3830	4	15	22	24400


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  2  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  3  0  0  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 439 #######################


> Neighbours evaluated; 80
> Selected Move:	3830	4	22	24	24400


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  2  0  0  1  0  0  0  0  0  0  0  0  0  0  3  0  0  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 440 #######################


> Neighbours evaluated; 91
> Selected Move:	3830	4	24	41	24000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  3  0  0  2  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 441 #######################


> Neighbours evaluated; 107
> Selected Move:	3830	4	38	22	24800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  3  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  2  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 442 #######################


> Neighbours evaluated; 97
> Selected Move:	3860	3	24	44	25300


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  2  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 443 #######################


> Neighbours evaluated; 247
> Selected Move:	3935	1	-1	46	29300


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  2  0  1  1  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 444 #######################


> Neighbours evaluated; 394
> Selected Move:	4420	1	-1	30	34300


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  3  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  1  0  0  2  0  1  1  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 445 #######################


> Neighbours evaluated; 335
> Selected Move:	5430	1	-1	39	39800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  3  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  1  1  0  2  0  1  1  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0999999999999999

## ITERATION 446 #######################


> Neighbours evaluated; 210
> Selected Move:	6880	1	-1	10	46300


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  3  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  1  1  0  2  0  1  1  0  1  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 447 #######################


> Neighbours evaluated; 448
> Selected Move:	6190	1	-1	3	51800


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  3  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  1  1  0  2  0  1  1  0  1  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 448 #######################


> Neighbours evaluated; 461
> Selected Move:	4940	1	-1	21	56800


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  1  3  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  1  1  0  2  0  1  1  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 449 #######################


> Neighbours evaluated; 270
> Selected Move:	3615	2	10	-1	50300


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  3  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  1  1  0  2  0  1  1  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 450 #######################


> Neighbours evaluated; 144
> Selected Move:	2790	2	3	-1	44800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  3  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  1  1  0  2  0  1  1  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 451 #######################


> Neighbours evaluated; 70
> Selected Move:	2405	2	39	-1	39300


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  3  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  1  0  0  2  0  1  1  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 452 #######################


> Neighbours evaluated; 32
> Selected Move:	2480	2	30	-1	34300


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  2  0  1  1  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 453 #######################


> Neighbours evaluated; 20
> Selected Move:	2925	2	38	-1	29300


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  1  1  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 454 #######################


> Neighbours evaluated; 28
> Selected Move:	3760	2	21	-1	24300


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  1  1  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 455 #######################


> Neighbours evaluated; 182
> Selected Move:	3820	3	46	23	24800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  3  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 456 #######################


> Neighbours evaluated; 100
> Selected Move:	3820	4	22	27	25000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  1  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 457 #######################


> Neighbours evaluated; 92
> Selected Move:	3820	4	27	44	24300


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  1  3  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 458 #######################


> Neighbours evaluated; 107
> Selected Move:	3830	3	44	38	24500


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  3  0  0  2  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 459 #######################


> Neighbours evaluated; 71
> Selected Move:	3830	4	41	15	24400


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  1  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  3  0  0  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 460 #######################


> Neighbours evaluated; 70
> Selected Move:	3830	4	15	22	24900


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  2  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  3  0  0  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 461 #######################


> Neighbours evaluated; 51
> Selected Move:	3830	4	22	23	24500


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  2  0  0  0  1  0  0  0  0  0  0  0  0  0  0  3  0  0  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 462 #######################


> Neighbours evaluated; 79
> Selected Move:	3830	3	23	39	24400


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  3  2  0  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 463 #######################


> Neighbours evaluated; 101
> Selected Move:	3830	4	38	39	25000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  2  3  0  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 464 #######################


> Neighbours evaluated; 94
> Selected Move:	3830	3	39	40	24600


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  2  0  3  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 465 #######################


> Neighbours evaluated; 115
> Selected Move:	3830	4	38	40	23800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  3  0  2  1  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 466 #######################


> Neighbours evaluated; 161
> Selected Move:	3880	3	43	21	24800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  3  0  2  1  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 467 #######################


> Neighbours evaluated; 69
> Selected Move:	3895	3	15	32	25300


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  3  0  2  1  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 468 #######################


> Neighbours evaluated; 61
> Selected Move:	3910	4	38	21	25300


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  1  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  1  0  2  1  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 469 #######################


> Neighbours evaluated; 87
> Selected Move:	4000	1	-1	44	29800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  1  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  1  0  2  1  0  0  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 470 #######################


> Neighbours evaluated; 145
> Selected Move:	4500	1	-1	28	34800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  1  0  0  0  0  1  1  0  0  0  1  0  0  0  0  0  1  0  2  1  0  0  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 471 #######################


> Neighbours evaluated; 111
> Selected Move:	5455	1	-1	39	40300


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  1  0  0  0  0  1  1  0  0  0  1  0  0  0  0  0  1  1  2  1  0  0  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 472 #######################


> Neighbours evaluated; 175
> Selected Move:	4870	1	-1	30	45300


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  1  0  0  0  0  1  1  0  1  0  1  0  0  0  0  0  1  1  2  1  0  0  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 473 #######################


> Neighbours evaluated; 145
> Selected Move:	3925	2	38	-1	40300


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  1  0  0  0  0  1  1  0  1  0  1  0  0  0  0  0  0  1  2  1  0  0  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 474 #######################


> Neighbours evaluated; 94
> Selected Move:	3550	2	39	-1	34800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  1  0  0  0  0  1  1  0  1  0  1  0  0  0  0  0  0  0  2  1  0  0  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 475 #######################


> Neighbours evaluated; 28
> Selected Move:	3510	2	28	-1	29800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  1  0  0  0  0  1  0  0  1  0  1  0  0  0  0  0  0  0  2  1  0  0  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 476 #######################


> Neighbours evaluated; 34
> Selected Move:	3830	2	32	-1	25300


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  1  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  2  1  0  0  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 477 #######################


> Neighbours evaluated; 82
> Selected Move:	3850	3	44	15	24800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  3  1  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  2  1  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 478 #######################


> Neighbours evaluated; 40
> Selected Move:	3880	3	30	38	24800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  3  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  2  1  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 479 #######################


> Neighbours evaluated; 78
> Selected Move:	3830	3	38	28	24800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  3  1  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  2  1  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 480 #######################


> Neighbours evaluated; 59
> Selected Move:	3840	3	27	46	24800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  3  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  2  1  0  0  0  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 481 #######################


> Neighbours evaluated; 68
> Selected Move:	3840	4	21	28	25000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  1  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  2  1  0  0  0  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 482 #######################


> Neighbours evaluated; 72
> Selected Move:	3830	3	46	27	25000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  1  0  0  0  0  1  3  0  0  0  0  0  0  0  0  0  0  0  2  1  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 483 #######################


> Neighbours evaluated; 65
> Selected Move:	3820	3	15	46	25000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  1  3  0  0  0  0  0  0  0  0  0  0  0  2  1  0  0  0  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 484 #######################


> Neighbours evaluated; 78
> Selected Move:	3820	4	28	21	24800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  1  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  2  1  0  0  0  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 485 #######################


> Neighbours evaluated; 88
> Selected Move:	3850	3	21	10	24900


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  2  1  0  0  0  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 486 #######################


> Neighbours evaluated; 62
> Selected Move:	3860	3	28	30	24900


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  2  1  0  0  0  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 487 #######################


> Neighbours evaluated; 64
> Selected Move:	3860	4	10	40	25000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  3  1  0  0  0  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 488 #######################


> Neighbours evaluated; 89
> Selected Move:	3850	3	10	15	25100


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  1  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  3  1  0  0  0  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 489 #######################


> Neighbours evaluated; 61
> Selected Move:	3870	4	15	30	24800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  0  0  2  0  0  0  0  0  0  0  0  0  3  1  0  0  0  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 490 #######################


> Neighbours evaluated; 85
> Selected Move:	3850	4	30	41	25200


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  3  2  0  0  0  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 491 #######################


> Neighbours evaluated; 118
> Selected Move:	3890	1	-1	38	30200


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  1  0  3  2  0  0  0  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 492 #######################


> Neighbours evaluated; 134
> Selected Move:	4400	1	-1	39	35700


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  1  1  3  2  0  0  0  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :-0,0499999999999999

## ITERATION 493 #######################


> Neighbours evaluated; 69
> Selected Move:	5405	1	-1	13	41700


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  1  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  1  1  3  2  0  0  0  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :6,93889390390723E-17

## ITERATION 494 #######################


> Neighbours evaluated; 158
> Selected Move:	4730	1	-1	3	47200


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  1  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  1  1  3  2  0  0  0  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 495 #######################


> Neighbours evaluated; 79
> Selected Move:	3715	4	41	13	45300


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  2  0  1  0  0  0  0  0  0  1  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  1  1  3  1  0  0  0  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 496 #######################


> Neighbours evaluated; 73
> Selected Move:	3090	2	3	-1	39800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  2  0  1  0  0  0  0  0  0  1  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  1  1  3  1  0  0  0  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 497 #######################


> Neighbours evaluated; 40
> Selected Move:	2925	2	39	-1	34300


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  2  0  1  0  0  0  0  0  0  1  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  1  0  3  1  0  0  0  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 498 #######################


> Neighbours evaluated; 24
> Selected Move:	3210	2	38	-1	29300


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  2  0  1  0  0  0  0  0  0  1  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  3  1  0  0  0  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 499 #######################


> Neighbours evaluated; 19
> Selected Move:	3670	2	30	-1	24300


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  2  0  1  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  3  1  0  0  0  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3
________________________________________________________________

Best solution found: 3930
Run Termination time: 22.01.2010 18:45:35
Run duration: 00:21:21.9943258
________________________________________________________________
